Thursday, 6 May 2010




Cutaways do not have to contribute any dramatic content of their own, often being used to help the editor assemble a longer sequence.[3] For this reason, editors choose cutaways related to the main action, such as another action or object in the same location.[4] For example, if the main shot is of a man walking down an alley, possible cutaways may include a shot of a cat on a nearby dumpster or a shot of a woman watching from a window overhead.


Shot reverse shot (or shot/countershot) is a film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character. Since the characters are shown facing in opposite directions, the viewer assumes that they are looking at each other

Point of view

A point of view shot (also known as POV shot or a subjective camera) is a short film scene that shows what a character (the subject) is looking at (represented through the camera). It is usually established by being positioned between a shot of a character looking at something, and a shot showing the character's reaction (see shot reverse shot). The technique of POV is one of the foundations of film editing.

Parrallel editing

An editing technique that allows two or more simultaneous sets of action to unfold within a single film sequence.

Creates tension, can show multiple points of view and can create dramatic irony when the characters are unaware of events unfolding away from the main action.

Montage technique

Montage literally translated from French is assembly, the process by which an editor takes two pieces of film of tape and combines them to emphasise their meaning. It is a method by which through two unrelated shots we may create a third and different meaning. Visualise for example shot a which is a pumpkin and shot b which is a hammer going down. Mix both shots together and you get meaning C. Mixing the two shots together insinuates that the pumpkin will be destroyed by the hammer.

Jump cutting

jump cutting is an abrupt change from one shot, scene, or sequence to another, caused by the absence of transitional action