Thursday, 17 June 2010

Thursday, 6 May 2010




Cutaways do not have to contribute any dramatic content of their own, often being used to help the editor assemble a longer sequence.[3] For this reason, editors choose cutaways related to the main action, such as another action or object in the same location.[4] For example, if the main shot is of a man walking down an alley, possible cutaways may include a shot of a cat on a nearby dumpster or a shot of a woman watching from a window overhead.


Shot reverse shot (or shot/countershot) is a film technique where one character is shown looking at another character (often off-screen), and then the other character is shown looking back at the first character. Since the characters are shown facing in opposite directions, the viewer assumes that they are looking at each other

Point of view

A point of view shot (also known as POV shot or a subjective camera) is a short film scene that shows what a character (the subject) is looking at (represented through the camera). It is usually established by being positioned between a shot of a character looking at something, and a shot showing the character's reaction (see shot reverse shot). The technique of POV is one of the foundations of film editing.

Parrallel editing

An editing technique that allows two or more simultaneous sets of action to unfold within a single film sequence.

Creates tension, can show multiple points of view and can create dramatic irony when the characters are unaware of events unfolding away from the main action.

Montage technique

Montage literally translated from French is assembly, the process by which an editor takes two pieces of film of tape and combines them to emphasise their meaning. It is a method by which through two unrelated shots we may create a third and different meaning. Visualise for example shot a which is a pumpkin and shot b which is a hammer going down. Mix both shots together and you get meaning C. Mixing the two shots together insinuates that the pumpkin will be destroyed by the hammer.

Jump cutting

jump cutting is an abrupt change from one shot, scene, or sequence to another, caused by the absence of transitional action

Thursday, 29 April 2010


Continuity editing is the predominant style of editing in narrative cinema and television. The purpose of continuity editing is to smooth over the inherent discontinuity of the editing process and to establish a logical coherence between shots.


Cross-cutting is an editing technique most often used in films to establish action occurring at the same time in two different locations. In a cross-cut, the camera will cut away from one action to another action, which can suggest the simultaneity of these two actions but this is not always the case.

180 degrees rule

The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line. The new shot, from the opposite side, is known as a reverse angle.

In-camera editing

In-camera editing is getting the shots you want and not editing them on anything but the camera. This means when filming the shots need to be in sequential order.

Multiple points of view

Multiple points of view is showing more than one persons point of view in or about a film. For example there will be more than one main character in a film.

Thursday, 22 April 2010

shot variation

Shot variation is getting different views and shots of things that is being filmed.

following the action

Following the action is keeping the action on screen all the time and in full view.